At Stand to Reason, we emphasize clear and concise communication about ideas that matter—the Christian story of reality. You can be brilliant, but if you don’t communicate well, your ideas won’t make a difference in the lives of people who need to be reconciled to God. By God’s grace, STR has trained thousands of Christians to “think more clearly about their faith and to make an even-handed, incisive, yet gracious defense for classical Christianity and classical Christian values in the public square.”
One of our main platforms is our website, and we want it to be the best it can be. So we’re looking for a full-time employee, a UX engineer, who can help us create a world-class, user-centric experience on our site that fosters engagement and training in the Christian worldview. We’re looking for someone to help us design what will be the primary training platform STR has.
We’re looking for someone who affirms STR’s statement of faith, is enthusiastic about helping STR develop an excellent platform, and who loves what they do—because everyone at STR does. The candidate would also need to be willing to relocate to Southern California.
I’ve posted more details below. This is a full-time position with salary and benefits. If you’re interested, contact firstname.lastname@example.org with your resume and contact information.
What You’ll Do
- Spearhead the visual and structural redesign of str.org
- Contribute to visual communication systems with other team members to establish consistency across the brand
- Research and design various internal and external microsites, as well as complementary collateral (ads, banners, etc.)
- Work closely with cross-functional teams to ensure that all visuals are “on brand” and glorify God
- Affirmation of STR’s statement of faith, a strong understanding of Christian theology, and a commitment to Jesus Christ
- A strong work ethic, a desire to learn, and work with a team
- Excellent typography and layout skills
- Expertise in the Adobe Suite, Sketch, and hopefully some cool new product we don’t know about
- Comfortable contributing to an iterative design process that includes accepting and acting on feedback and constructive criticism
- Ability to articulate design concepts and decisions, especially as they relate to ministry objectives
- Ability to abstract complex concepts into simple and engaging visuals
- An understanding of common UI patterns and design methodologies
- Good taste, detail-oriented, know what pixel-fitting is, and a mature sense of what is biblically appropriate